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DOI:
计算机系统应用英文版:2013,22(5):168-171
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基于OGRE的双目立体显示研究与实现
(安徽三联学院计算机科学与技术系, 合肥 230601)
Research and Implementation of Binocular Stereoscopic Display Based on OGRE
(Computer Science and Technology, Anhui Sanlian University, Hefei 230601, China)
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Received:October 11, 2012    Revised:November 16, 2012
中文摘要: 双目立体显示是计算机图形学中的一项前沿技术, 在虚拟现实领域发挥着重要作用. 分析了双目立体显示的原理, 根据平行双目投影模型, 提出一种基于OGRE(面向对象图形渲染引擎)的双目立体显示方案. 该方案充分利用OGRE中的虚拟摄像机和视口合成技术, 并在底层结合CG脚本, 保证了渲染的效率. 结果表明, 对于正负两种视差, 该方案均有明显的立体效果, 并能灵活漫游及更换不同的场景, 非常适合实际应用.
Abstract:Binocular stereoscopic display is a cutting-edge technology in computer graphics which plays an important role in virtual reality. The thesis analyzes the principle of binocular stereoscopic display and a solution of binocular stereoscopic display based on OGRE (Object-Oriented Graphics Rendering Engine) and parallel binocular projection model is proposed. The solution takes full advantage of virtual camera in OGRE and viewport synthesis technology, leveraging CG script at the lower layer which brings the highest rendering efficiency. The results indicate that the solution has a good binocular stereoscopic effect with flexibility of easily loading different scene models, which is very suitable for practical applications.
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基金项目:安徽三联学院院级项目(2012013)
引用文本:
王良燕,张佑生,高敏.基于OGRE的双目立体显示研究与实现.计算机系统应用,2013,22(5):168-171
WANG Liang-Yan,ZHANG You-Sheng,GAO Min.Research and Implementation of Binocular Stereoscopic Display Based on OGRE.COMPUTER SYSTEMS APPLICATIONS,2013,22(5):168-171