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计算机系统应用英文版:2022,31(1):295-302
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基于RoboCup2D仿真的球队策略研究
(长安大学 电子与控制工程学院, 西安 710064)
Research on Team Strategy Based on RoboCup2D Simulation
(School of Electronics and Control Engineering, Chang’an University, Xi’an 710064, China)
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Received:March 22, 2021    Revised:April 21, 2021
中文摘要: 在Agent2D底层中,单一的防守和进攻方式往往不能很好的完成比赛所要求的进攻和防守任务.针对此问题,提出一种多人防守策略和三角进攻策略,多人防守策略是当对方处于进攻状态时,我方派出两名及以上队友去逼抢对方持球队员;三角进攻策略是通过合适位置的3名队友的跑位配合实现的,由一名核心进攻球员和两名辅助进攻球员组成三角进攻小组.将该策略应用到球队中,并在RoboCup仿真2D平台上进行实验.实验结果表明使用了多人防守策略和三角进攻策略的球队的胜率和防守进攻效率都得到了提升,验证了该策略有效性.
Abstract:In the bottom layer of Agent2D, single defensive and offensive methods often fail to complete the offensive and defensive tasks required by a game. In response to this problem, this study proposes a multiplayer defensive strategy and a triangle offensive strategy. The multiplayer defensive strategy is when the opponent is on the offense, we send two or more teammates to force the opponent’s team player with the ball. The triangle offensive strategy is realized through the running cooperation of three teammates in suitable positions. A core offensive player and two auxiliary offensive players form a triangle offensive team. The two strategies are applied to teams and experimented on the RoboCup2D simulation platform. The experimental results verify the effectiveness of the two strategies, with the teams using the two strategies all having improved winning rates and defensive and offensive efficiencies.
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基金项目:陕西省重点研发计划(2020GY-020)
引用文本:
杨建,王萍,于雅鑫,高买军.基于RoboCup2D仿真的球队策略研究.计算机系统应用,2022,31(1):295-302
YANG Jian,WANG Ping,YU Ya-Xin,GAO Mai-Jun.Research on Team Strategy Based on RoboCup2D Simulation.COMPUTER SYSTEMS APPLICATIONS,2022,31(1):295-302