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Received:August 04, 2019 Revised:September 03, 2019
Received:August 04, 2019 Revised:September 03, 2019
中文摘要: 多设备环境下,应用程序在不同设备上用户界面的差异性导致了界面设计工作的重复和困难.应用界面模式,开发者可以脱离使用繁琐的底层控件生成用户界面的开发方法,专注于宏观的交互方案,从而为多设备界面生成问题提供一个可能的解.基于PLML,本文设计了一个设备无关的界面模式描述语言SPLML用于表示基于模式的界面元素信息,实现了不同平台上的界面模式生成框架UIPF用于支持界面自动化生成,并通过具体案例说明了该方案的可行性和有效性.
Abstract:In a multi-device environment, the differences of applications on the user interfaces of different devices lead to duplication and difficulty in the interface designing work. With the application interface pattern, developers can get rid of the development method which generates user interface using tedious underlying UI controls, and focus on the macro-interactive solutions, thus providing a possible solution to multi-device interface generation problems. Based on PLML, a device-independent interface pattern description language SPLML is designed to represent the information of the pattern-based interface elements, and the user interface pattern generation framework UIPF on different platforms is used to support the automatic generation of the interface. The specific case illustrates the feasibility and effectiveness of the program.
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基金项目:陕西省重点研发计划(2018XW-021);陕西省教育厅科研计划(19JK0377)
引用文本:
崔洛,周千明,魏炜,贺兴时.一种基于模式的界面生成方法.计算机系统应用,2020,29(4):226-230
CUI Luo,ZHOU Qian-Ming,WEI Wei,HE Xing-Shi.Pattern-Based Multi-Device User Interface Generation Method.COMPUTER SYSTEMS APPLICATIONS,2020,29(4):226-230
崔洛,周千明,魏炜,贺兴时.一种基于模式的界面生成方法.计算机系统应用,2020,29(4):226-230
CUI Luo,ZHOU Qian-Ming,WEI Wei,HE Xing-Shi.Pattern-Based Multi-Device User Interface Generation Method.COMPUTER SYSTEMS APPLICATIONS,2020,29(4):226-230