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Received:July 24, 2016 Revised:August 29, 2016
Received:July 24, 2016 Revised:August 29, 2016
中文摘要: 针对一种由三轴定位器构成的飞机翼身调姿对接系统,阐述其调姿对接流程,通过机身、机翼轨迹规划及其相应的定位器运动学逆解,实现其调姿算法. 采用面向对象技术,在Visual Studio 2010环境下利用OpenGL(Open Graphic Library)图形库函数开发翼身调姿对接仿真软件,结合定位器运动学方程和翼身轨迹规划实现整个模型在软件界面中的动态仿真,仿真结果能够直观反映机身或机翼位姿及其动态过程,验证了翼身调姿对接算法的正确性.
Abstract:For a kind of system of aircraft wing-fuselage adjustment-docking which is composed of 3-axis positioners, this paper introduces the process of adjustment-docking, achieves adjustment-docking algorithm by planning trajectory of the wing-fuselage and solving the equation of inverse kinematic. The simulation software of wing-fuselage adjustment-docking is developed by using of object oriented technology and OpenGL library in environment of Visual Studio 2010. The dynamic simulation of the whole models in the software interface is accomplished by combining the kinematic equation of the positioner and the trajectory planning of the wing-fuselage. Results of simulation can be used to display the position and dynamic process of the wing and fuselage. It proves the correctness of adjustment-docking algorithm.
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基金项目:航空科学基金(2013ZE52067)
引用文本:
徐源,沈建新.基于OpenGL的翼身调姿对接仿真系统开发.计算机系统应用,2017,26(4):260-264
XU Yuan,SHENG Jian-Xin.Development of Wing-Fuselage Adjustment-Docking Simulation System Based on OpenGL.COMPUTER SYSTEMS APPLICATIONS,2017,26(4):260-264
徐源,沈建新.基于OpenGL的翼身调姿对接仿真系统开发.计算机系统应用,2017,26(4):260-264
XU Yuan,SHENG Jian-Xin.Development of Wing-Fuselage Adjustment-Docking Simulation System Based on OpenGL.COMPUTER SYSTEMS APPLICATIONS,2017,26(4):260-264