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计算机系统应用英文版:2016,25(8):260-263
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基于Unity3D的仓储可视化编辑器
(1.中国科学院大学, 北京 100049;2.中国科学院 沈阳计算技术研究所, 沈阳 110168)
Warehouse Visual Editor Based on Unity3D
(1.University of Chinese Academy of Sciences, Beijing 100049, China;2.Shenyang Institute of Computing Technology, Chinese Academy of Sciences, Shenyang 110168, China)
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Received:December 15, 2015    Revised:January 27, 2016
中文摘要: 近年来,随着仓储业的快速发展和仓库物资种类的不断增加,传统的人工管理远远不能满足现代仓库管理的需要. 而能够提供实时、直观、沉浸式管理的三维可视化管理系统越来越受到仓库管理人员的青睐. 任何三维可视化系统的开发都需要一款无缝对接的编辑器. 本文提出的仓储可视化编辑器是针对仓储可视化系统的开发人员,可帮助开发人员迅速搭建一个真实的三维场景,缩短可视化系统的开发周期. 本文实现了基于Unity3D的仓储可视化编辑器,首先,实现了编辑器的总体框架. 然后,实现了3D交互层、统一通信接口、模型操作面板等功能.
Abstract:In recent years, with the rapid development of the storage industry and the increasing variety of warehouse goods, the traditional manual management can not meet the needs of modern warehouse management. And 3D visualization management system that can manage the warehouse real-timely, intuitively and comprehensively, has become more attractive to warehouse managers. The development of any 3D visualization system requires a seamless editor. The warehouse visual editor presented in this article is developers-oriented. It can help developers to build a real 3D scene quickly and shorten the development cycle of visualization system. In this paper, it realizes the warehouse visual editor based on unity3D. Firstly, it realizes the overall framework of the editor. Secondly, it achieves the functions of 3D interface layer, uniform interface of communication, the operation panel of model.
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基金项目:国家水体污染控制与治理科技重大专项课题(2012ZX07505003)
引用文本:
杨迎春,廉东本,陈月.基于Unity3D的仓储可视化编辑器.计算机系统应用,2016,25(8):260-263
YANG Ying-Chun,LIAN Dong-Ben,CHEN Yue.Warehouse Visual Editor Based on Unity3D.COMPUTER SYSTEMS APPLICATIONS,2016,25(8):260-263