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DOI:
计算机系统应用英文版:2014,23(8):31-38
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手机动画空间布局规划的设计与实现
(北京工业大学 计算机学院, 北京 100124)
Design and Implementation of the Mobile Phone Animation Spatial Layout Planning
(Beijing Municipal Key Laboratory of Multimedia and Intelligent Software Technology, Beijing University of Technology, Beijing 100124, China)
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Received:December 04, 2013    Revised:December 30, 2013
中文摘要: 手机3D动画自动生成系统是要实现从用户发送信息给服务器,经过信息抽取、情节规划、场景规划等一系列的处理,最终生成与短信内容相关的视频动画并发送给接收方这一过程.其中场景规划模块是在情节定性规划的基础上确定情节的各个细节,并将其量化到三维动画场景文件中.在动画情节规划的基础上,对动画场景规划模块中的三维场景空间布局问题进行研究,将三维场景可用空间根据物体的语义信息进行布局,基于语义网技术设计和实现三维场景的布局知识库,最终实现了三维物体的合理摆放,系统不仅保证了物体的无遮挡、无碰撞摆放,也实现了同一物体添加多个的情况,使物体的摆放具有多样性同时也体现了物体的语义信息.
Abstract:The phone 3D animation automatically generating system is to achieve the goal that the user sent the information to the server. After a serial process of information extracting, plot planning and scenario planning, the system would finally generated and sent a video animation which is related to the information contents to the receiver. Here, animation scenes planning module plans the various details of the plot basing on the plot qualitative and quantified into a three-dimensional animation scene file. Basing on animated plot planning, this paper mainly studies the spatial layout of the three-dimensional scene, make a layout of the three-dimensional available scene space according to semantic information of the object, design and achieve a three-dimensional scene layout repository, and ultimately achieve a reasonable placement of three dimensional objects. Experiment results show that this system could not only ensure unobstructed placed objects but also allows the same object to be added more, which makes the objects more diversity and reflects the semantic information of an object.
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基金项目:北京市教委基金(007000543111503)
引用文本:
倪德娟,刘椿年,王金鹃.手机动画空间布局规划的设计与实现.计算机系统应用,2014,23(8):31-38
NI De-Juan,LIU Chun-Nian,WANG Jin-Juan.Design and Implementation of the Mobile Phone Animation Spatial Layout Planning.COMPUTER SYSTEMS APPLICATIONS,2014,23(8):31-38