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Received:March 04, 2011 Revised:April 04, 2011
Received:March 04, 2011 Revised:April 04, 2011
中文摘要: 提出了立体照相机的概念,通过立体照相机分析了平行立体投影法的视差性质、瞳距大小及视点的视图和投影变换,最后给出了开发立体显示的步骤。实验表明,程序开发者只需遵循给定的步骤开发支持立体显示的虚拟现实程序,不必经过多次的尝试便可以体验良好的立体视觉效果,大大缩短了程序开发时间。
Abstract:This paper proposes the concept of the stereoscopic camera. And then it is used to analyze the properties of the parallax, the distance between pupils, and the transformations of the view and projection in the parallel axis projection method. Finally this paper gives the steps of the stereoscopic development. The experiment shows that following these steps, the application developer can develop the virtual reality program supporting stereoscopic display without several attempts to obtain a good stereoscopic effect. The program development time can be greatly reduced.
文章编号: 中图分类号: 文献标志码:
基金项目:
Author Name | Affiliation |
LV Cheng-Bin | School of Computer, South China Normal University, Guangzhou 510631, China |
BAO Su-Su | School of Computer, South China Normal University, Guangzhou 510631, China |
Author Name | Affiliation |
LV Cheng-Bin | School of Computer, South China Normal University, Guangzhou 510631, China |
BAO Su-Su | School of Computer, South China Normal University, Guangzhou 510631, China |
引用文本:
吕成宾,鲍苏苏.在虚拟现实中快速应用立体显示.计算机系统应用,2011,20(10):193-197
LV Cheng-Bin,BAO Su-Su.Rapid Application of the Stereoscopic Display in Virtual Reality.COMPUTER SYSTEMS APPLICATIONS,2011,20(10):193-197
吕成宾,鲍苏苏.在虚拟现实中快速应用立体显示.计算机系统应用,2011,20(10):193-197
LV Cheng-Bin,BAO Su-Su.Rapid Application of the Stereoscopic Display in Virtual Reality.COMPUTER SYSTEMS APPLICATIONS,2011,20(10):193-197