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Received:July 22, 2010 Revised:October 01, 2010
Received:July 22, 2010 Revised:October 01, 2010
中文摘要: 为克服我国新型水雷开展训练面临的困难,介绍了采用Visual C++及OpenGL 构建某型水雷三维仿真训练系统的方法和过程。重点阐述了如何在OpenGL 开发环境中实现对三维模型的交互控制。训练系统的建立证明了方法的可行性。
Abstract:In order to overcome the difficulties in new mine training, the method and course of building the 3D training system for new mine based on Visual C++ and OpenGL are introduced. The paper concentrates on how to realize the interactive control of 3D objects in the OpenGL program developing environment. The process of building the training system demonstrates the feasibility of the method.
keywords: 3D simulation interactive control OpenGL technology program developing environment model showing
文章编号: 中图分类号: 文献标志码:
基金项目:
Author Name | Affiliation |
ZHOU Jie | Naval Submarine Academy, Qingdao 266071, China |
GAO Hong-Lin | Naval Submarine Academy, Qingdao 266071, China |
ZHOU Wen-Lin | Naval Submarine Academy, Qingdao 266071, China |
Author Name | Affiliation |
ZHOU Jie | Naval Submarine Academy, Qingdao 266071, China |
GAO Hong-Lin | Naval Submarine Academy, Qingdao 266071, China |
ZHOU Wen-Lin | Naval Submarine Academy, Qingdao 266071, China |
引用文本:
周杰,高洪林,周文林.基于OpenGL 的新型水雷三维仿真训练系统.计算机系统应用,2011,20(4):11-15
ZHOU Jie,GAO Hong-Lin,ZHOU Wen-Lin.3D Training System for New Mine Based on OpenGL.COMPUTER SYSTEMS APPLICATIONS,2011,20(4):11-15
周杰,高洪林,周文林.基于OpenGL 的新型水雷三维仿真训练系统.计算机系统应用,2011,20(4):11-15
ZHOU Jie,GAO Hong-Lin,ZHOU Wen-Lin.3D Training System for New Mine Based on OpenGL.COMPUTER SYSTEMS APPLICATIONS,2011,20(4):11-15