3D Engine Memory Management System Based on Garbage Collection
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    Abstract:

    The system, based on garbage-collection algorithm, orients to help the three-dimensional graphics engine to reclaim memory. The system is provided by library, without any other adapted source or compiler. With the objects constructed from interfaces of the system, the system would manage the memory automatically. The tests indicate that the system regain the circular reference memory with the affordable performance overhead.

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栾添,赵奎.基于垃圾回收的三维引擎内存管理系统.计算机系统应用,2018,27(3):95-98

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History
  • Received:May 25,2017
  • Revised:June 16,2017
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  • Online: February 11,2018
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