2D Game Animation Technology Based on SoC
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    Abstract:

    According to the characteristic of SoC(System on Chip) platform, this paper analyzes the present problem of realization of 2D game animation for embeded system. Using special data structure to divide picture into blocks, combining hardware characteristic and using μCOS-II operating system to solve problem of resource occupation, updating and rendering, then make the game picture fluent in terms of no affects on system overall performance.

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胡溢文,赵珂,张先庭,熊小亮.基于 SoC 平台2D 游戏动画技术.计算机系统应用,2012,21(5):213-215,212

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  • Received:August 20,2011
  • Revised:September 26,2011
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