Design and Implementation of an Octree-based Virtual Scene Manager
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    Abstract:

    In this paper, as a background of three-dimensional electronic map, we present a program to design and implement a three-dimensional scene manager, which can organize and manage the entire scene effectively, via optimized Octree. And then, on this basis, we reproduce the scene on the Android platform through native OpenGL ES graphics library. A new space division method, which is based on models' spatial features, will be presented later. After experiments, consequences confirm that this method can avoid unnecessary memory overhead to some extent, so it has the possibility of more conducive to application in embedded devices with the relatively limited resources.

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沈永增,刘东岳,徐均.基于八叉树的虚拟场景管理器的设计与实现.计算机系统应用,2012,21(3):147-150,45

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  • Received:July 04,2011
  • Revised:July 30,2011
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