3D Training System for New Mine Based on OpenGL
DOI:
CSTR:
Author:
Affiliation:

Clc Number:

Fund Project:

  • Article
  • |
  • Figures
  • |
  • Metrics
  • |
  • Reference
  • |
  • Related
  • |
  • Cited by
  • |
  • Materials
  • |
  • Comments
    Abstract:

    In order to overcome the difficulties in new mine training, the method and course of building the 3D training system for new mine based on Visual C++ and OpenGL are introduced. The paper concentrates on how to realize the interactive control of 3D objects in the OpenGL program developing environment. The process of building the training system demonstrates the feasibility of the method.

    Reference
    Related
    Cited by
Get Citation

周杰,高洪林,周文林.基于OpenGL 的新型水雷三维仿真训练系统.计算机系统应用,2011,20(4):11-15

Copy
Share
Article Metrics
  • Abstract:
  • PDF:
  • HTML:
  • Cited by:
History
  • Received:July 22,2010
  • Revised:October 01,2010
  • Adopted:
  • Online:
  • Published:
Article QR Code
You are the firstVisitors
Copyright: Institute of Software, Chinese Academy of Sciences Beijing ICP No. 05046678-3
Address:4# South Fourth Street, Zhongguancun,Haidian, Beijing,Postal Code:100190
Phone:010-62661041 Fax: Email:csa (a) iscas.ac.cn
Technical Support:Beijing Qinyun Technology Development Co., Ltd.

Beijing Public Network Security No. 11040202500063