Development of CGF System in Virtual Battlefield Environment
DOI:
CSTR:
Author:
Affiliation:

Clc Number:

Fund Project:

  • Article
  • |
  • Figures
  • |
  • Metrics
  • |
  • Reference
  • |
  • Related
  • |
  • Cited by
  • |
  • Materials
  • |
  • Comments
    Abstract:

    Battlefield environment simulation plays an important role in battle and training simulation systems. As part of the virtual battlefield environment, CGF is the critical technique of virtual battlefield environment. In order to provide effective support of tactical training, combat missions training and tactics research for the flight simulation training system, a CGF system is developed through the CGF entity framework of VR_Forces based on the Object Parameters Database making use of the CGF entity modeling based on the component factory mechanism. The CGF system mainly generates enemy forces, provides with realistic simulation campaign environment, and better meets the training requirement of the simulation training system.

    Reference
    Related
    Cited by
Get Citation

谢保川,陈英敏,范毅晟.虚拟战场环境中一种CGF系统开发①.计算机系统应用,2010,19(8):1-5

Copy
Share
Article Metrics
  • Abstract:
  • PDF:
  • HTML:
  • Cited by:
History
  • Received:November 12,2009
  • Revised:December 11,2009
  • Adopted:
  • Online:
  • Published:
Article QR Code
You are the firstVisitors
Copyright: Institute of Software, Chinese Academy of Sciences Beijing ICP No. 05046678-3
Address:4# South Fourth Street, Zhongguancun,Haidian, Beijing,Postal Code:100190
Phone:010-62661041 Fax: Email:csa (a) iscas.ac.cn
Technical Support:Beijing Qinyun Technology Development Co., Ltd.

Beijing Public Network Security No. 11040202500063