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计算机系统应用英文版:2019,28(6):53-61
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手机3D动画中场景材质的自动规划
(北京工业大学 信息学部, 北京 100124)
Automatic Generation of Scene Materials Planning in 3D Animation of Mobile Phone
(Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China)
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Received:December 21, 2018    Revised:January 10, 2019
中文摘要: 手机3D动画自动生成系统依据短信内容,经过语义分析、信息抽取及情节规划等一系列步骤,渲染输出一段三维动画发送给短信接收方.动画中场景的材质是动画最直观的展现方式,本文主要从定性规划和定量计算两方面着手,研究手机3D动画自动生成系统中场景材质的自动规划.定性规划的主要任务是利用语义网技术,通过本体库刻画与材质有关的各种属性,并与相关的主题、模板关联起来,得出关于模型材质的定性描述语句;定量计算的主要工作是将定性规划结果刻画到具体的动画场景中,实现动画场景材质的更改.在314条开放性短信测试中,86.9%的短信成功完成了材质规划,其中71.43%的短信对动画场景库中原有场景的材质进行了规划.实验表明,该方法能够有效地进行动画材质规划.
中文关键词: 动画  材质  本体  定量计算
Abstract:The mobile phone 3D animation automatic generation system sends and outputs a 3D animation to the SMS receiver according to the SMS content, through semantic analysis, information extraction, and plot planning. The material of the scene in the animation is the most intuitive way to show the animation, this work starts with qualitative planning and quantitative calculation, and studies the automatic planning of scene material in mobile phone 3D animation automatic generation system. The main task of qualitative planning is to use semantic Web technology to depict all kinds of attributes related to material through ontology database and to associate with relevant themes and templates to get a qualitative description sentence about model material. The main work of quantitative calculation is to depict the qualitative planning results into the specific animation scenes, and to change the material quality of the animation scenes. In the 314 open short messages test, 86.9% of the short messages successfully completed the material planning, among which 71.43% of the text messages planned the material of the original scene in the animation scene library. Experiments show that this method can effectively carry out animation material planning.
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引用文本:
李晶.手机3D动画中场景材质的自动规划.计算机系统应用,2019,28(6):53-61
LI Jing.Automatic Generation of Scene Materials Planning in 3D Animation of Mobile Phone.COMPUTER SYSTEMS APPLICATIONS,2019,28(6):53-61